Showing posts with label Game Computers. Show all posts
Showing posts with label Game Computers. Show all posts

Game Ferrari Virtual Academy

The virtual simulator, developed in collaboration with Fernando Alonso, Felipe Massa and Giancarlo Fisichella, as well as its engineers, enables you to experience all the sensations of driving an F10 virtually. It allows aficionados from all over the world to compete with each other on the Fiorano circuit, for the first release, and subsequently Mugello and Nürburgring. The Ferrari Virtual Academy is the only virtual simulator for PCs which faithfully reproduces the F10, the single-seater which competes in the Formula One World Championship.

The challenge of the Ferrari Virtual Academy was to create a version of the simulator used for training Scuderia Ferrari’s drivers which everyone can use on their own PC. Starting from an analysis of authentic data from the car, the aerodynamic effects, tyre characteristics and behaviour of the chassis-suspension system and engine have been reproduced, as well as all elements of the transmission. The work of the development team – 12,000 hours, 15 experts, the use of 3D graphics technology and data processing which has been used for the first time on a product of this type – was assisted by the commitment of the same Ferrari drivers, who tested the simulator personally in order to optimise its performance. The simulator faithfully reproduces the cockpit and steering wheel of the F10, thus revealing all its controls and functionality.

By studying the videos filmed by the drivers and thanks to the helmet cam, which is fitted on the helmet and therefore responds realistically to the stresses of the track and the G forces that the driver is subjected to, this very particular perspective, as complex as it is thrilling to master, has been reproduced to recreate the tension that the neck muscles are subjected to when driving a singleseater.

The dynamic modelling of the car was followed by a comparison of the real and virtual telemetric data of the F10 on circuits reproduced through laser scanning, to ensure that they corresponded. The analysis of the simulated laps, turn after turn, enabled targeted interventions to refine the dynamic behaviour and achieve a driving experience and response to controls with the utmost realism and fidelity. This was also made possible thanks to the physics engine, which, working at a frequency of 1000 Hz, calculates all the forces that act on the car every millisecond as well as their effect on the ride.

Every aficionado will be able to record their own time online, taking part in an international tournament which will reward the highest ranking virtual drivers with Ferrari products every week. At the end of the tournament, following the regulation of the competitions, the 5 drivers ranked as fastest will win a trip to Maranello, the heart of Ferrari. They will pass through the gates of Fiorano and take part in the exclusive Ferrari Driver Academy course, personally aided by the exceptional tutors of the Racing Department.

The simulator can be purchased online from the site www.ferrarivirtualacademy.com at a price of €14.90 for the first release, the Fiorano Circuit, and €9.90 for the following releases with the Mugello and Nürburgring circuits.

Minimum compatibility requirements :
  • Operating System: Windows XP, Vista, Windows 7 32/64-bit
  • Processor: XP: 1.8 GHz or higher; Vista/Seven: 2.4 GHz or higher
  • Memory: XP: 1 GB; Vista/Seven: 2 GB
  • Video Card: GeForce 6800 GT* or higher / ATI 9800 PRO* or higher
  • Space on disk: 1 GB
  • DirectX: DirectX 9.0c
  •  Internet Connection: modem/ADSL
  • Input: keyboard, mouse, joypad, joystick, steering wheel/pedals, configuration of multiple controllers with at least 2 analogue axes
  • Compatible with: Nvidia 3D Vision; Track IR Enhanced; Matrox TripleHead2Go


 
 Download Game Ferrari Virtual Academy
 
Posted on 11:01 PM / 4 komentar / Read More

Game Galaxy Strike


Galaxy Strike is a simple space shooting game where your objective is to blast aliens that appear, collect diamonds through 60 levels and staying alive long enough to save the galaxy! Does it hold your attention long enough… lets find out in the review.





Features: 
Galaxy Strike is an easy to pick up time-waster space shooter game. Your goal is to basically stay alive by not getting shot by alien invaders and pick up blue diamonds, which boost your single pea-shooter to a triple blaster, through 60 levels of repetitive gameplay. It features Papaya mobile social network, you can match your high scores against friends and others on the network, or choose to check-in to Heyzap to let friends know what game you’re playing. To shoot, you simply tap your ship, and you move by tapping around the screen. If you get hit, you start all over to your unlock point and return to your single pea-shooter.

Now for the gripes… This game is almost pointless as there are no real goals to achieve and it’s awfully repetitive. It truly misses the basic characteristics any game must possess in order to be fun with replay value. I’ve already mentioned the lack of goals, it’s also super easy to play and beat by simply getting one blue diamonds and tapping repeatedly, about a quarter distance to the top and a three-quarters distance to the bottom of your screen to spray a barrage of infinite bullets. This virtually wipes out all aliens that may appear leaving you breezy room to snag an occasional diamond that may float past. Every now and again an enemy may get a shot off but you can easily dodge that. Not to mention when you to tap on the screen your ship just appears there versus flying there, thus, dodging enemy fire is a no-brainer as you can disappear/reappear out of line of fire. Whereas if the ship flew there it could be more challenging as you could possibly be hit. So the game does not have limits on your shooting power which force you to count your shots to really think and play. Lastly, there is not even a Pause or Menu feature to stop the action.

Fun Factor & Addictive:
 Galaxy Strike is fun for all of forty-five seconds until you realize it’s basically the same repetitive gameplay. Especially if you implore my previously mentioned tactics to play. It’s so bad, my personal challenge was to see how many levels I could beat without looking at the screen. This time-waster my friends is not if worth a waste of your time.

Graphics:
 The graphics are good, simple and theming is suitable of the game. However, in all the levels I could bare with there was no change in scenery.

Accelerometer, Vibration & Sound:
 The background music is this funky upbeat primal number that is cool, but you notice the gap in the loop.


Posted on 11:08 PM / 3 komentar / Read More

Game Dino Crisis 2

Dino Crisis 2 is a third-person shooter meaning that the player controls characters in a third person view, yet the perspective changes with movement into new areas and fields of view as the game uses predetermined camera angles. The game also departs more from the survival horror of the first Dino Crisisand is more action-oriented, with more open areas, more items and less emphasis on puzzles.

As players kill dinosaurs in succession, countering attacks and avoiding damage in areas, they can earn "Extinction Points" that act as a form of in-game currency that tally up as player moves between locations. Throughout the game the player can locate and use computer stations that act as save point where players can save and load games, along with spending Extinction Points on new weapons, upgrades, health packs and ammunition. There are also bandages that are used to prevent bleeding that occur when a player takes damage from certain attacks that results in slow draining of the health bar.There are two forms of weapons in the game, main and sub-weapons, meaning the player can only equip one of each at a time. Main weapons provide the most damage and are used for the majority of attacks, for example shotguns, flamethrowers and rifles whereas sub-weapons are used to get past obstacles, like the machete for cutting plant vines and the firewall gun that creates a temporary wall of fire against foes. Over the course of the game, players will switch roles between Regina and Dylan, who have different weapons, making some passages blocked for one but accessible for the other.

Among the third person shooter gameplay are sections of on rails shooting, such as a chase where the player shoots at dinosaurs that are chasing an automatically driven vehicle and, like the previous game, several puzzles. Throughout the game, the player finds data files and documents that progress the story and give details of certain areas. Hidden "Dino Files" can also be found; these go into detail about each dinosaur in the game. Upon collecting all the available Dino Files, the player is granted unlimited ammunition for weapons on the next play through.
Extra Crisis
Upon completion of the main game, there is an unlockable mode known as Extra Crisis with two gameplay modes: "Dino Colosseum" and "Dino Duel". Colosseum is a survival mode where a chosen character with their own pre-set weapons fight off series of attacks by certain dinosaurs, the larger and more deadly being the latter. Upon completion the player is graded and awarded a trophy on how well they performed. Dino Duel is a mode that allows the player to take control of a dinosaur and battle another in the style of a fighting game. Completion of the game on harder difficulties allows more characters and dinosaurs to become available for purchase, using the final Extinction Points gathered from that play through. Dinosaurs can also be used in Dino Colosseum, however, must be unlocked by completing the game in normal or hard mode.

Characters
 
The two main protagonists of the game are 1st Lieutenant Dylan Morton and Regina, with Dylan being new to the series and Regina reprising her role after the events of the first Dino Crisis. Dylan is aTactical Reconnaissance and Acquisition Team (TRAT) commando who’s been sent back in time with the rest of the team in what was originally supposed to be a search and rescue mission.
TRAT is an off record covert team of shady characters who were recruited from the army special forces. They focus on subversive activities like Terrorism, Jailbreaks, Assassination and Insurgency.

Another prominent character is another TRAT member, David Fork. At the start he is separated from Regina and Dylan after enraging a Tyrannosaurus he shot with a rocket launcher but later saves them at Edward City from Velociraptors in an attack helicopter. Another recurring character is Paula, a teenage girl who is a part of the mysterious syndicate who are hostile to the main characters.

The last crucial character of the game is Colonel Dylan Morton. The future Dylan has a very important role in the game, tying the whole story together and revealing the plot. Colonel Dylan tells Lieutenant Dylan to use the time gate to take the surviving children back and prevent them from making the mistake of trying to coexist with dinosaurs.

Dinosaurs
 Throughout the game, the protagonists encounter various dinosaurs that inhabit the whole jungle region, along with its waters and skies. Those that appear frequently include Velociraptor, Allosaurus, Oviraptor, Pteranodon, and Inostrancevia. Mosasaurus and Plesiosaurus also appear as a common enemy yet only during the Third Energy Facility level, most of which is underwater. Others like Compsognathus however act towards the game's puzzle aspect such as a segment where it steals the player's key card and Triceratops that appear in one of the on-rails shooting sections of the game.

Among the recurring human characters, a number of dinosaurs also appear multiple times in the story. The first is the Tyrannosaurus Rex who attacks the main camp at the start of the game before having an eye shot out with a rocket launcher by David. It follows the team, appearing both on the first jungle island in a few instances and again in Edward City, which sits across a very large lake. Another recurring dinosaur is the Giganotosaurus, which is shown to be abnormally large and powerful (perhaps to make it seem more impressive or possibly a mutation). It is first encountered at the missile silo where it battles and quickly disposes of the T. Rex and is seemingly killed by Regina in the missile silo. Later, it mysteriously reappears inside a secret research facility as the game’s final boss where Dylan must keep it from killing him while he activates a laser from a satellite which obliterates it.



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Posted on 2:00 AM / 3 komentar / Read More

Balloon Express Game

In 'Balloon Express', you'll join Amelia across the globe with her hot air balloon to deliver mails and packages to the most wondrous and exotic places in the world. Help Amelia build her own unique delivery business and find out why she had to take this journey. You'll be soaring over landscapes of villages, woods, ancient ruin and exotic city all over the world. Checking each house that come in view and sending the right kind of delivery to that house. You can also try the fun and addictive puzzle mode where your keen eyes help you match the mails and packages before time runs out. You will be pitted against your own limits!

You familiar with the term "going postal"? It's the maddening frustration that reportedly affects postal workers and sets them off, sometimes with deadly results. We imagine it's something like having to deliver mail by high-flying hot air balloons over and over and over and ...

OK, so maybe it sounds like fun at first. You're floating over the lovely scrolling Irish countryside, clicking on houses to learn what you need to deliver, and if you slide the correct package down your delivery rope, you get all sorts of goodies -- like cash and smiley icons. And if you do it quickly enough, you're rewarded with a shiny red "tip balloon" or two which can be popped for extra cash. There's even an "auto helper" to assist you with automatic deliveries. Cool!

At the end of each level, you're rated for sent packages, mismatched packages, and missed deliveries. If you meet your goal -- and at this slo-mo stage of the game, there's no excuse not to -- it's on to day two in Ireland.

Along the way, you encounter friendly, waving citizens who will surprise you with factoids about Ireland. Hey, bet you had no idea that the Vikings founded Dublin? Who knew?

Soon you can use the smiley icons you've collected to reveal more quickly what you need to bring to each house, which means even more "tip balloons" for those express deliveries you're making.

Other rewards come in the form of upgrades to your balloon -- like extra rope for delivering more than one package at a time and speedier balloons for, well, speedier deliveries.

But -- uh-oh -- there are storm clouds on the horizon and your balloon is heading right into them. The wind isn't always blowing the way you need to go, there are now additional kinds of packages other than just the two you started with, and there's that theme song that loops around and around inside your head until ... but, wait, it gets worse.

By day 11, you've left Ireland, arrived in Egypt, and -- for some strange reason -- the local residents are greeting you with a hearty "Shalom," making you think that perhaps you took a wrong turn back at the Rock of Gibraltar and maybe you're in Tel Aviv instead. Here, the lovely green Irish landscape has turned into nasty desert sand, the winds are whipping you past homes where you're missing deliveries right and left, and by day 19, the meaning of "going postal" became all too clear to us. It had transformed into a completely different game -- repetitive, frustrating, with that maddening, never-changing theme song still refusing to end.

But all was not lost. You can shut down "story mode" and launch into "puzzle mode" which is practically an entirely different game. As your hot-air balloon floats over a non-scrolling screen, you encounter groupings of three houses, each with a different inventory item. By picking up a mismatched object, floating over to another grouping, and dropping it off, you aim to create three identical inventory items which vanish. And then it's on to do more of the same. You score points for each triplicate and your goal is to beat your previous high score before time runs out.

This was a nice change-of-pace from the frantic "story mode," as it started out slow, simple, and rather relaxing. But it, too, became hectic as the clock ticked down and we decided we'd had enough.

There's a lot that's deceiving about both modes of play. Newcomers will appreciate the easy-does-it method of instruction that is revealed in bits and pieces as play progresses. And there's nothing simpler than the gameplay mechanics; everything is controlled with one click of the mouse -- balloon navigation, the choice of what to deliver, and the deliveries themselves.

But while there's plenty of game for your money -- two modes of play and 60 levels of "story mode" -- the chances of a player actually making it past Egypt to the four additional countries are slim. While challenges of this sort usually spur us on to keep at it, there's just so much mouse-clicking you can handle before it is no longer fun and you feel it's time to hang up your mailbag and skedaddle. Just stamp our undelivered inventory "return to sender, address unknown."




( Size :17,308 KB )

Posted on 9:43 PM / 3 komentar / Read More

Prince of Persia : The Two Thrones

To appease the lowbrow demands of 100 million casual gamers unwilling to spend cash for Ubisoft's brilliant Sands of Time game, the company took Warrior Within into the more digestible realm of "action" and away from the realm of "thinking-man's platformer."

Swords and shadows! Dirt and "bitches!" Warrior was to be Ubi's sinister, consumer friendly modification of the fundamental Sands mechanics that were ever so thrilling and critically acclaimed. But despite best efforts and a healthy dose of hard rocking, Warrior Within cheesily fell short of the amazingly high bar its predecessor set. In trying to appeal to more folks by lining the game with more stuff, much of the original magic was lost. Indeed, an excess of scantily clad women, shadowy beasts and heavy riffs made Warrior Within ordinary, for when all is dark and grimy, even the dark and grimy become bright. A good rule of thumb is to understand when one more stroke is too many and when an excess of magic is drab.

Sadly, it seemed back then that a title of Sands of Time's caliber would just not come, given the new path laid down by Warrior Within for the Prince series. Boy does it ever feel good to be wrong! I'm dazzled. Prince of Persia: The Two Thrones is Sands of Time reborn.

Music, art, acting, acrobatics...story! Each universally applauded part of Ubisoft's first marvelous foray into the Sands of Time trilogy has been recreated here with care and cunning, save for the scarred and craggy, battle-hardened face of our champion. And yet, while this third game offers so much indisputable greatness, it still grips tight to the failing philosophies of Warrior Within in just enough key areas. Two Thrones also suffers slightly from an imposing holiday deadline and the preposterously lofty expectations fans of Sands carry with them at all times.

Narrated now by the somber and knowing Empress of Time in a way that neatly ties the end of Two Thrones to the beginning of Sands, this Prince's journey begins much like Warrior Within or Shadow and Flame, in sea and turmoil. Approaching his home port of Babylon with Empress Kaileena under arm and the Dahaka defeated, the Prince looks forward to rest and comfort, though the smoking ruin of his city will give him none. With his land besieged, his vessel burned, his woman bound, and his house in ruin, the Prince sets out to free his love, reveal his enemy, punish his rivals, and put his home to rights. But even champions are subject to the whims of fate. Along the way the Prince will encounter old friends, older relations and new foes. His story will unwind backward and at once spring forward into a climatic choice between light and dark -- the Two Thrones, one of self-serving indulgence and personal achievement, and the other of unbridled heroism despite consequence.

Reforming the Prince into his original shape was a bloody good idea! Genteel as he is, Yuri Lowenthal's Prince of Persia in The Sands of Time is far preferable to Warrior Within's Wolverine Clone #818. The gruff, self-serving madman who sought to stop the Empress's Sands at any cost was not the young royal plagued by distrust and delusions of glory we all loved. #818 was simply out of place in such a fairytale. Being back in Yuri's shoes just feels right.

Ubisoft also expertly balances Yuri's third Prince between two lines of starkly contrasting motivation, or the two thrones. Throughout the course of this adventure, the Prince must decide what's truly important. He must confront his Dark self as it struggles to gain a foothold on his conscious and he must also fess up to past crimes and move past them regardless of hardship, while listening to awesome music.

By linearly forcing the game on a railroad ride to an inevitable conclusion, and not focusing on the paradoxical "Superman can now fly around the Earth backward real fast" time traveling mechanic to undo old problems and create new ones, Ubi has done away with backtracking and also recaptured the sense of urgency and achievement that were so prevalent in Sands.

 

Download Game Prince of Persia : The Two Thrones
 
Posted on 1:19 AM / 22 komentar / Read More

Need for Speed Underground 2

Repeated the old games that need for speed underground 2

The player starts straight into the action, at a circuit race driving a uniquely styled Honda Integra Type R with wide body kit, easily winning over his opponents...only to be woken up by Samantha from his daydreaming.

Samantha is the player's friend in the new country; she shows the player how the console with the races works, who's who, and makes fun of the player's car. Eddie (and his orange-metallic Nissan Skyline R34), is the leader of the Eastsiders and current top racer of the streets, and Melissa is his girlfriend.

Time passes, races are won. The player meets other racers, and eventually gathers a small list of nemeses that continually challenge him and are defeated. He's introduced to TJ, who promises unique vehicle upgrades in exchange of beating time trial challenges; Samantha does the same from time to time, offering unique visual modifications instead.

The player's successive victories don't impress Eddie. First, he mocks the player's skill, saying he has a long way to go to 'roll his streets'. Later in the game, the player builds enough hype to be too hard to ignore, so Eddie challenges him to beat Samantha in a sprint race before coming after him; the player's willingness in going for it infuriates her. Samantha totals her Civic's engine trying to beat the player, unsuccessfully. TJ takes the junked car for himself after the event.

When the player comes close to reaching #1 in all kinds of races, Eddie tries to once again get rid of his rival. Around the same time, the Player sees TJ in Samantha's recovered car, now working again, but has been vandalized. Both run a circuit race worth the other's vehicle, which the player wins. The player returns the car to Samantha to make amends, and she gives the player a choice of a wide body kit for his car.

Right after the touching moment, Eddie challenges the player and loses, like everyone else who ever challenged the player so far. Before any victory can be sung, a mysterious, legendary silver Nissan 350Z challenges the player for a last run through the Market Street circuit. A challenger who, after being beaten by the player, is revealed to be Eddie's girlfriend, Melissa.

That event solidifies the player's status as the new best underground racer in the city.

Circuit is a standard race that involves racing with up to four opponents' cars around a loop track for one lap or more, and is the main mode of the game. For about the last 4 races of underground mode, the number of players decreases to only 1 rival, and the number of laps reach up to seven (Endurance Race)

Knockout Mode is similar to previous Need for Speed titles, involves "knocking out" the last racer who passes the starting line in each lap until the final leader of the race remains, and wins the race. In the case ofUnderground, Knockout sessions have a maximum of three laps for four racers.

Sprint mode is a variation on the Circuit mode, where the contestants race in a point-to-point track instead of loop tracks. These races are typically shorter than "circuits" (with a maximum of 8 km in length), so players are required to be more cautious of any mistakes during racing.

Drifting is the most challenging and technical aspect of the game. Drifting is when during a race you intentionally slide around a corner at high speeds. Drift mode consists of one player in a short loop track, where the objective is to collect as many points as possible by drifting along the track. The player competes with three other contestants, who appear to accumulate scores along with the player during the drift session. The player would be required to beat these scores in order to obtain top positions.

Bonuses are awarded for players who drift in the outer borders of the track, drift vertically, or perform chained-drifting (continuous drifting by constantly steering the vehicle during drifts to maintain speed); if the player succeeds in ending a drift without collisions onto the sides of the track, the collected points are added into the score, otherwise, the collected points are cancelled.

Drift mode is the only type of racing where time taken to complete the track does not matter, since players are given the freedom to complete the allocated number laps at their own pace. This may explain the absence of nitrous oxide in this mode, since it serves no apparent purpose in this situation.

Drag racing is the second most technical form of race in the game. It involves racing against one or three cars on typically straight tracks, and attempting to obtain top positions to win. In order to master Drag mode, players must employ good timing and reflexes for gear shifting, redlining, overtaking, and the use of nitrous oxide boosts;Because the player is going to put the engine to its limits the mode places particular emphasis in monitoring the tachometer during races, which is enlarged and situated on the leftmost portion of the screen. Steering in this mode is simplified to simply allow for lane changes, while the computer handles the steering along the lanes, and the player focuses more on maintaining an optimum speed for the car.

Two conditions will result in players being forfeited during a drag race: head-on collisions with an opponent, barriers, traffic cars or dividers (being 'Totaled'); or blown engines as a result from prolonged redlining and the subsequent overheating of the engine.




Posted on 3:13 AM / 16 komentar / Read More

MotoGP Ultimate Racing Technology 3

The MotoGP franchise has established itself as the definitive motorcycle racing game. Moto GP 3 has taken the thrill of the first two titles and doubled it, taking the franchise beyond the realms of Grand Prix racing through the introduction of high-adrenaline street racing in Extreme Mode.

Players can hone their skills on the streets, experiencing the carnival-like atmosphere that follows the Grand Prix Championship around the world. Extreme Mode will feature 16 new tracks, 16 new bikes, a currency system and full bike customization. The Moto GP circuit racing will include 17 original tracks and an all-new seeding system allowing players to identify other racers in their skill level while moving up the ranks.

Here are some key features of "MotoGP Ultimate Racing Technology 3 " :

  • Fully licensed riders, tracks and bikes from the 2004 MotoGP Season 
  • All new 'Extreme' Mode featuring 16 street racing tracks and 16 street racing bikes - Full customization and upgrade system for street racing bikes 
  • 6 different game modes: Quick Race, Grand Prix Mode, Extreme Mode, Time Trial, Training Mode, Multiplayer 
  • 20 riders competing in each race (10 in Extreme mode) 
  • Online gaming through with up to 16 online players per race

Requirements:
  • 1Ghz Processor
  • Win98 / ME / Windows 2000 / XP
  • 128Mb Ram
  • GeForce 3 or above DirectX compatible graphics card
  • DirectX Compatible Sound Card
  • 950Mb Free Hard Drive Space (installed)
  • DirectX 9.0c
  • 4x CD-Rom drive


KEYBOARD CONTROLS
Some PC keyboards cannot recognize certain combinations of 3 or more simultaneously pressed keys. This is an inherent problem unrelated to MotoGP URT 3.


VIDEO CARD DRIVERS
It is highly recommended to go to your video card manufacturer's website  and download updated drivers for your card.


SOUND CARD DRIVERS
It is highly recommended to go to your sound card manufacturer's website and download updated drivers for your card.


WinXP ISSUES
Fast-User Switching is not supported by MotoGP URT 3.

Limited User accounts are not supported by MotoGP URT 3, you must have administrator access to install or uninstall MotoGP URT 3. If you are playing under a Limited User account, you must use the Run as Administrator option.




( Size : 553,688 KB )


Posted on 3:43 AM / 21 komentar / Read More

Game Dragon Ball Z Mugen

Dragon Ball Z Mugen Edition is a fight game with a great drawings definition in 2D format which is based on the famous Dragon Ball series.


You will be able to play in four different modes: “Arcade“, against another person, team battles and training. Also, you will have the option to choose the level of difficulty, which will encourage your competition spirit.

One of its advantages is to be able to choose between 27 characters, 4 of which are secret. In this way, you will not fall in the routine of the same type of struggle in every battle.



The history of Dragon Ball Z Mugen Edition develops from a tragic event that happens on the Earth, which remains divided due to the darkness. You will have to fight to be able to bring the peace to the Planet and assure its survival. To do so, you will be provided with the help of Goku and all his friends. What are you waiting for to begin this adventure?





Download Game Dragon Ball Z Mugen


Posted on 2:00 AM / 33 komentar / Read More

Game Beach Soccer Portable


Beach soccer, also known as beach football or beasal, is a variant of association footballplayed on a beach or some form of sand. The game emphasises skill, agility and shooting at goal.



Whilst association football has been played informally on beaches for many years, the introduction of beach football was an attempt to codify rules for the game. This was done in 1992 by the founders of Beach Soccer Worldwide, a company set up to develop the sport and responsible for the majority of its tournaments to this day. This was a major foundation for what is now known as beach football and what has led to the sport rapidly growing in popularity.




The irregularity of the soft-sand playing surface leads to a totally different style of play than is used in association football, with a greater degree of improvisation. The compact pitch, much smaller than a normal association football pitch, allows players to score from anywhere on the sand, leading to an average of sixty attempts at goal in a single game. With an average of scoring rate of one goal every three or four minutes, around eleven goals are scored in total per game.


History
Foundation
Beach Soccer (Beasal) started in Brazil, more precisely at Leme beach, Rio de Janeiro, and has grown to be an international game. The participation of internationally renowned players such as flamboyant Frenchman Eric Cantona, legendary Spanish strikers Michel and Julio Salinas and Brazilian stars such as Romário, Júnior and Zico has helped to expand television coverage to large audiences in over 170 countries worldwide, making Beach Soccer one of the fastest growing professional sports in the world and converting it into a major showcase for international commercial opportunity.





( Size : 23.152 KB )

Posted on 12:14 AM / 28 komentar / Read More

Game Battle Realms Full

Battle Realms follows the basic formula for many real-time strategy games. All of its factions have similar buildings with similar uses and workers. However, unlike in most real-time strategy games, the peasant worker unit is not just used for resource gathering and construction, but also for training into military units. Thus, military buildings in Battle Realms are not used for making units, but for transforming and upgrading them. Peasants gather the two resources in the game: rice and water. They also round up horses, which can be used to enhance military units in the game and can be outfitted as pack horses for peasants. Only one type of builder unit is required.



Peasants are the only units the player can produce outright. Most of the buildings available are training structures where peasants are trained into numerous other units. All the factions start off with 3 basic central training structures, which produce units along different paths of warfare, such as melee or ranged combat. In most cases, units can be trained at up to 3 structures to produce higher tiers of infantry.


Another difference in unit generation is that peasants are produced automatically, at no cost. However, the rate at which new peasants are produced is inversely proportional to the current population of the player's army.

Certain buildings can teach special techniques, or Battle Gears (commonly abbreviated to BGs), to units to improve their combat ability for a certain resource cost. This can allow units to defeat higher tier units they would normally struggle with or be defeated by. BGs also allow the player to further define the role a unit will play in a combat situation, such as damage absorption, building destruction, or reconnaissance.

One of the key elements of Battle Realms is the Yin/Yang system. Each army obtains points of Yin or Yang when in combat, depending on their moral alliance to the forces of light or darkness. The Battle Realms hero units, or Zen Masters, require Yin/Yang to be summoned and to improve their damage. Yin and Yang are also used at structures in the faction's base for military upgrades. The rate of Yin/Yang growth depends on the military strength and flair of the army and how far they are from the main base.

There are four available clans in Battle Realms, and each have a different philosophy towards life and combat. The Dragon clan favours honourable and valourous combat, while its offshoot, the Serpent clan, uses stealth, trickery and brutality to further its goals. The Lotus clan is an ancient group of sorcerers that delves deeply into the corrupting aspects of magic. The Wolf clan is a race of formerly enslaved miners. Their clan members live basic, healthy lives.

Unlike in most strategy games, all units in Battle Realms have a melee attack. However, missile units typically have drastically weaker melee attacks. Units are very detailed and have distinct fighting animations. Units can dodge projectiles if they run fast enough, and projectiles have different speeds and fire at certain angles.

A unit's attack has a property - either cutting, piercing, blunt, explosive, magic, or fire, as well as a bonus damage against buildings. The property of a unit's missile attack may also differ from its melee attack. Most units have resistances to particular properties, and weaknesses to others. For example, the Dragon Samurai has excellent resistance against cutting attacks, but a poor resistance to explosive and magic damage.

In singleplayer, the plot mainly revolves around Kenji, last heir to the Serpent's Throne. When he returns from exile, Kenji comes across bandits raiding a peasant village. He can choose to either kill the bandits and save the peasants, or, he can side with the bandits and kill the peasants. If he chooses to save the peasants, he will follow the path of the Dragon clan. If he aids the bandits, he will follow the path of the Serpent clan.

In Kenji's Journey, the player may choose which territories he or she wishes to attack first. Kenji returns from Malcomson. He must decide whether to rebirth the Dragon Clan and save the peasants honor with righteousness or take up reigns in his brother and his father, Lord Oja's footsteps and lead the Serpent Clan. Taking specific territories might give benefits, and other Zen Masters may join Kenji. Later on, the player can summon these Zen Masters from the Keep. The Story focuses on an artifact Called Tarrant's Orb/Orb of the Serpent which Kenji and the NPC Clans, The Wolf and Lotus Clans are seeking out. Kenji must get it before them.






( Size : 424,142 KB )

Posted on 8:53 AM / 56 komentar / Read More

Alien Shooter 2 Reloaded

Alien Shooter 2 -Reloaded is a large-scale sequel to the first part of Alien Shooter. This is the unique alloy of arcade action and RPG elements which combines well-established world of classical games and unmatched dynamics of the first part.

Alien Shooter 2 - Reloaded is a modified version of the Alien Shooter 2 game. Sigma Team started working on it right after release of AS2, taking into account the players' wishes: Size of the full version installation file was reduced to 300 Mb, compared to 1Gb of the original Alien Shooter 2. Large installation file prevented users with slow connection from buying and downloading the game. Player upgrade parameters simplified. Now you don't need to develop separate skills for each weapon type, so you'll be able to complete the game using all the weapon types featured in it. Two new missions added. Now the game features 17 full levels. New individual shooting mode added - Gun Stand. You will use powerful military equipment to eliminate advancing enemy troops. As the game goes on, you will upgrade your weapon in different ways, and the right choice will let you win the battle! about 10,000 monsters on each map, showing up to 100 monsters simultaneously on one playing screen Arcade action combined with sophisticated RPG elements Many hours of game play with 17 missions 3 game modes: Campaign, Survive and Gun Stand And, to crown it all, dynamic music and sound effects
  • Natural phenomena (fog, rain, water)
  • A variety of playable characters, each featuring unique abilities
  • Character upgrade facility
  • More than 50 types of weapons - now you can not just kill but also burn, freeze and even diminish the enemies
  • More than 20 types of handy gadgets - from flare guns, radar and medkits to battle drones and much more
  • Red or Green blood selection
  • Highly imaginative selection of enemies
  • Reactive music which helps to drive the action




Download Alien Shooter 2 Reloaded :
==>> Part 1 <<==
==>> Part 2 <<==
Posted on 12:11 AM / 56 komentar / Read More

Takken 3 For PC

Back in his homeland of Korea, Hwoarang was drafted into the military and assigned to SpecOps units. Although success in a variety of missions are highly respected, his penchant for breaking rules and orders of senior officers to give more than a few headaches.

Hwoarang felt a strange emptiness within him. He remembered long for the days hurrying money on the street brawl, hastily hand-to-hand combat, and fight against Jin Kazama. The military can not quell the desire.

One day, the announcement of the next tournament that reached the ears Hwoarang. For the first time in several years, his blood began to move. He would defeat Jin, Heihachi Mishima, and anyone who dared stand in his way to claim the Mishima Zaibatsu as his own. Full of anticipation, Hwoarang slipped out of the military base and headed for the Tournament.

Epilogue
Hwoarang won the tournament, and now is to control the Mishima Zaibatsu. But to everyone's surprise, he immediately sold to another company Mishima Zaibatsu. He then went on another journey - there is one last task he must complete.

Ending, "Fin Hwoarang"

Hwoarang walked to the parking area where Jin is waiting. When Jin wanted to ask what Hwoarang, Hwoarang replied that he did not get a chance to fight him during the tournament, so he will fight Jin here. Jin said that there is no reason to fight, Hwoarang, however, stated that he did not. The screen turns white and the fight begins.

In the next part of the scene, both Jin and Hwoarang are panting in exhaustion after the fight. Before words can be spoken between the two, one of the military commander of South Korea Hwoarang came and he was surrounded by several soldiers. In an effort to help Hwoarang, Jin beat two soldiers. Hwoarang whistle, and then beat up some other soldiers. Commander, angry because Hwoarang is trying to escape, said soldiers opened fire. Jin and Hwoarang took refuge behind a blue car.Hwoarang Jin said he got his "butt kicked out there," and that Jin could get a chance to equalize the score at the next tournament.Both the exchange of smile. The car eventually exploding and the commander orders ceasefire, only to discover that Jin and Hwoarang had fled.

Trivia:
  • Hwoarang has a short and 'style' hair for the first time and last.
  • Hwoarang looked out of the two costumes stereotypes (biker and taekwondo clothing) for the first time.
  • Hwoarang speak English when he faced Jin to a fight, with Jin responded in English as well. In later games, they only speak Korean and Japanese, respectively.



Posted on 7:37 PM / 11 komentar / Read More
 
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